Monday, March 8, 2010

Bump Update #1

Bump (xLib) 1Bump (xLib) 2

I started to rewrite an older game of mine called Bump using xLib. This code so far has little more than basic collision detection...

Basically the premise of the game is that you're the little ball, and you need to get to the hole. Whenever you press an arrow key, you keep rolling until you hit something else. In addition, you have an enemy that rolls in the same direction as you, which complicates things...


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